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uconvert_size

man page of uconvert_size

uconvert_size: Number of bytes needed to store a string after conversion. Allegro game programming library.

NAME

uconvert_size - Number of bytes needed to store a string after conversion. Allegro game programming library.

SYNOPSIS

#include <allegro.h> int uconvert_size(const char *s, int type, int newtype);
DESCRIPTION
Finds out how many bytes are required to store the specified string 's' after a conversion from 'type' to 'newtype', including the mandatory zero terminator of the string. You can use U_CURRENT for either 'type' or 'newtype' as a shortcut to represent whatever text encoding format is currently selected. Example: length = uconvert_size(old_string, U_CURRENT, U_UNICODE); new_string = malloc(length); ustrcpy(new_string, old_string);
RETURN VALUE
Returns the number of bytes required to store the string after conversion.

SEE ALSO

need_uconvert(3alleg), do_uconvert(3alleg) UCONVERT_SIZE(3)
 
 
 

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