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object_message

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object_message: Sends a message to an object and returns the answer. Allegro game programming library.

NAME

object_message - Sends a message to an object and returns the answer. Allegro game programming library.
SYNOPSIS
#include <allegro.h> int object_message(DIALOG *dialog, int msg, int c);
DESCRIPTION
Sends a message to an object and returns the answer it has generated. Remember that the first parameter is the dialog object (not a whole array) that you wish to send the message to. For example, to make the second object in a dialog draw itself, you might write: object_message(&dialog[1], MSG_DRAW, 0); The function will take care of scaring and unscaring the mouse if the message is MSG_DRAW.

SEE ALSO

dialog_message(3alleg), scare_mouse(3alleg), scare_mouse_area(3alleg), unscare_mouse(3alleg), excustom(3alleg), exrgbhsv(3alleg) OBJECT_MESSAGE(3)
 
 
 

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