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arbvp1

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arbvp1: OpenGL vertex profile for multi-vendor ARB_vertex_program extension

NAME
arbvp1 - OpenGL vertex profile for multi-vendor ARB_vertex_program extension

SYNOPSIS

arbvp1

DESCRIPTION

This OpenGL profile corresponds to the per-vertex functionality introduced by GeForce3. This profile is supported by any OpenGL implementation that conformantly implements ARB_vertex_program. The compiler output for this profile conforms to the assembly format defined by ARB_vertex_program. Data-dependent loops are not allowed; all loops must be unrollable. Conditional expressions are supported without branching so both conditions must be evaluated. Relative indexing of uniform arrays is supported; but texture accesses are not supported.

3D API DEPENDENCIES

Requires OpenGL support for the multi-vendor ARB_vertex_program extension. These extensions were introduced by GeForce3 and Quadro DCC GPUs. ATI GPUs also support this extension. OpenGL Extension Specifications //www.opengl.org/registry/specs/ARB/vertex_program.txt

PROFILE OPTIONS

NumTemps=n Number of temporaries to use (from 12 to 32). MaxInstructions=n Maximum allowable (static) instructions. MaxLocalParams=n Maximum allowable local parameters.
DATA TYPES
to-be-written
SEMANTICS
VARYING INPUT SEMANTICS to-be-written UNIFORM INPUT SEMANTICS to-be-written OUTPUT SEMANTICS to-be-written

STANDARD LIBRARY ISSUES

to-be-written

SEE ALSO

arbfp1 ARBVP1(3)
 
 
 

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