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v.out.pov

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v.out.pov: Converts to POV-Ray format, GRASS x,y,z -> POV-Ray x,z,y

NAME

v.out.pov - Converts to POV-Ray format, GRASS x,y,z -> POV-Ray x,z,y

KEYWORDS

vector, export

SYNOPSIS

v.out.pov v.out.pov help v.out.pov input=name [type=string[,string,...]] output=string [size=string] [zmod=string] [objmod=string] [--verbose] [--quiet] Parameters: input=name Name of input vector map type=string[,string,...] Feature type Options: point,centroid,line,boundary,area,face,kernel Default: point,line,area,face output=string Output file size=string Radius of sphere for points and tube for lines. May be also variable, e.g. grass_r. Default: 10 zmod=string Modifier for z coordinates, this string is appended to each z coordinate. Examples: '*10', '+1000', '*10+100', '*exaggeration' Default: objmod=string Object modifier (OBJECT_MODIFIER in POV-Ray documentation). Example: "pigment { color red 0 green 1 blue 0 }" Default:

DESCRIPTION

v.out.pov converts GRASS vector data to POV-Ray format (www.povray.com)
EXAMPLE
v.out.pov input=vector3d output=vector3d.pov objmod="pigment { color red 0 green 1 blue 0 }" The generated file can be included in an existing .pov file with the following statement: #include "vector3d.pov"
REFERENCES
POV-Ray

SEE ALSO

r.out.pov

AUTHOR

Radim Blazek, ITC-Irst, Trento, Italy Last changed: $Date: 2009-04-25 19:45:57 +0200 (Sat, 25 Apr 2009) $ Full index (C) 2003-2010 GRASS Development Team V.OUT.POV(1)
 
 
 

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