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r3.to.rast: Converts 3D raster maps to 2D raster maps

r3.to.rast - Converts 3D raster maps to 2D raster maps


raster3d, voxel


r3.to.rast r3.to.rast help r3.to.rast [-mr] input=string output=string [--overwrite] [--verbose] [--quiet] Flags: -m Use G3D mask (if exists) with input map -r Use the same resolution as the input G3D map for the 2d output maps, independent of the current region settings --overwrite Allow output files to overwrite existing files --verbose Verbose module output --quiet Quiet module output Parameters: input=string 3d raster map(s) to be converted to 2D raster slices output=string Basename for resultant raster slice maps


Converts one G3D raster map into several 2D raster maps (depends on depths). If the 2D and 3D region settings are different, the 3D resolution will be adjust to the 2D resolution (the depths are not touched!). You can force r3.to.rast to use the 2D resolution of the input G3D map for the output maps, independently from the current region settings. | How r3.to.rast works


Every slice of the G3D map is copied to one 2D raster map. The maps are named like output_slicenumber. Slices are counted from bottom to the top, so the bottom slice has number 1. The number of slices is equal to the number of depths.
r3.cross.rast r3.out.vtk r3.out.ascii g.region
Soeren Gebbert Last changed: $Date: 2010-09-24 14:00:12 +0200 (Fri, 24 Sep 2010) $ Full index (C) 2003-2010 GRASS Development Team R3.TO.RAST(1)

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